What are some programming design patterns that are useful in game development?

Now for a less flippant response, with some suggestions. Don’t take these as implementation recommendations, more as examples of possible use. Okumaya devam et What are some programming design patterns that are useful in game development?

What are some concepts/algorithms/data structures that every computer science student should know?

You should be aware of a few basic techniques that occur over and over again in many algorithms:

  • Brute Force
  • Divide and Conquer
  • Greedy Programming
  • Dynamic Programming

Okumaya devam et What are some concepts/algorithms/data structures that every computer science student should know?